Guides, Parts & Rules

Here we’ve put our guides, recommended parts and the UK rules to help you get building your own combat robot. Use the buttons to switch between the different weight classes and our guides, suggested parts and UK rules:

General

General

Use the buttons to check out our general build guides, recommended parts and the UK rules:

General Guides:

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These are the four main weight classes of combat robots you’ll see in the UK. At BBB we do events in ant, beetle & feather, and we’ve got guides, rules and recommended parts for all of them – use the buttons above to check them out.

BBB Guides:

From 2018 – 2023 we used to run bodgebots at our events – quick built 500g robots made out of junk for a great quick go at robot combat, we’ve kept the guide for that here as a few other places still dabble in running it!

BBB General Guide
BBB Combat Robot Basics:
Updated 13/2/24

So, you want to build a combat robot but have no idea what any of those acronyms mean or what any of these random circuit boards do? Fear not! We’ve all been there. Hopefully this guide will help you get a grasp on what you need to know.

Controlling a Robot – Transmitter and Receiver (Tx & Rx)

Arguably the most important parts of a robot are what we call the transmitter and receiver. The transmitter is the controller we hold, transmitting instructions to the robot. The receiver receives those instructions and sends them on through little 3-pin connections. You might often see these referred to as a Tx and Rx respectively. When purchasing these, make sure they can talk to each other! Different pieces of equipment run on different protocols.

We recommend using the FS-i6 Transmitter and the FS2A 4CH receiver as they are easy to get hold of and can mix and match well. A good transmitter is a great investment as one with ‘model memory’ (such as the FS-i6) can remember multiple receivers, allowing you to switch between robots extremely easily – one transmitter for all your robots!

The Brains – Electronic Speed Controllers (ESCs)

Unless you’re using very specific motors to drive your robot (servos – more on those later!) you’ll almost definitely need an Electronic Speed Controller – ESC. ESCs convert the instructions from the receiver into a voltage that gets sent onto the motors. The more you move a stick on the transmitter, the larger the voltage and therefore the more movement you will get.

Speed controllers will be labelled as ‘brushed’ or ‘brushless’. These refer to 2 different types of motor (see: Drive Motors). Often, you will also see ‘bi-directional’. This is ideal as we want to have reverse!

You will find many different options for ESCs, some may also be ‘dual channel’ – this means they take 2 channels of your receiver, meaning they drive 2 motors! Some of these have ‘mixing’ built in. Mixing is a feature it is important to have somewhere in your setup, converting your left/right (‘aileron’) and forwards/back (‘elevator’) into signals that’ll make both your motors work! You can get separate mixers or, more often, use in-built mixing on an ESC or a TX.

It’s Alive! – Drive Motors

Drive motors are what will propel your machine across the arena to victory! Commonly these will be ‘brushed’. Brushed motors are the conventional type of motor you may have once made a model of in school, with the centre coil rotating inside magnets when an electrical current is applied.

Brushless motors are similar to brushed motors, however the commutation (switching energy through different coils) is done by an electronic controller instead of by switches inside the motor. These tend to be more expensive and the need for an electronic controller means they have 3 input wires as opposed to 2.

POWER!!! – Batteries (lipos) & Battery Eliminator Circuits (BECs)

To power combat robots, many people use a battery technology known as LiPo, or Lithium Polymer. These can be volatile but when treated well are extremely useful, having a very high amount of power stored compared to their size. These will always need a suitable charger.

Receivers tend to only be able to take around 5V, which is a problem if your battery is a larger size. To combat this, we use Battery Eliminator Circuits, or more commonly, BECs. BECs take in a voltage, change it, and output another – often for our uses 5V. These are frequently built into speed controllers – worth checking before you buy a separate one!

Defending Yourself – Armour and Chassis Construction

Building a polycarbonate (ants) or HDPE (beetles) shell is an extremely viable way of building and is still used by many champion bots! 1.5mm Polycarbonate is great in ants. 10mm HDPE in beetles, 20mm HDPE in feathers for chassis walls.

3D printing has become a very common practice within antweights and increasingly within beetleweights. This allows complex shapes and shells to be designed on a device, printed, and have all internals slotted in ready for use. Common ‘filaments’ (materials to be printed from) include TPU and PLA. A higher ‘infill’ will increase the density – and potentially strength – of your print.

Weapons are, of course, the cornerstone of combat robotics. We’ll cover a few (and how you could implement them into an antweight or beetleweight) here.

Time to Attack – Weapons

Wedges
Being under your opponent gives you the chance to drive them around and put them into whatever hazard you wish, or even cause damage if you speed them into the walls! Many antweight builders add acetate sheet to the ends of their wedges to make them even ‘wedgier’!

Lifters and Grabbers
Lifters and grabbers can be achieved by using servo motors (on ants and beetles) and linear actuators (on feathers). Plug them straight into the receiver and attach your weapon of choice!

Axes
Axes can be achieved by using a brushed gearmotor (one that you may use for drive!) and a separate brushed speed controller

Spinners
Spinners are more complex. To build an effective spinner you need a brushless motor and brushless speed controller. Please consider building a different type of robot as your first robot, and even then, never test outside of a safe arena! You will most typically see vertical spinners (verts) and horizontal spinners.

At the end of the day, weapons are a very individual thing, and only you know exactly what you wish to build – if you need help getting there, ask!

Skills

Soldering

Soldering is a frequently used technique to connect wires and one you get better at with practice. Investing in a good quality soldering iron, good quality solder and watching some tutorial videos is highly recommended!

CAD/General design

Many people turn to CAD (Computer Aided Design) to assist with their machines (some easily available software including Autodesk Inventor and SketchUp), though many people also sketch panels or even design using a different CAD – Cardboard Aided Design! There is no right or wrong way to develop your machines design, so go for whatever feels natural and change as appropriate – you only learn this by trying.

Disclaimer: Building, maintaining and fighting combat robots is dangerous and comes with risk that must be assessed on a person by person basis. We cannot be held liable for any personal injury, loss of property or money from partaking in building, maintaining, repairing, testing or fighting combat robots even when following our guides and rulesets.